As we postulated last week, Mayhem Mode 2.0 is coming to Borderlands 3 very soon. Gearbox called the endgame overhaul “imminent,” but now we have a finalized date to look forward to. Mayhem Mode 2.0 launches on April 23 on all platforms.

Alongside the long-coming release date, Gearbox also explained how the random modifiers will work across Mayhem Mode 2.0’s ten different difficulty levels. The idea behind Mayhem Mode is that each level is increasingly more difficult, and that each subsequent level drops better loot than the previous. That’s the reward for grinding through all these new levels.

However, each level also tweaks the difficulty by assigning a random modifier to your session. They’re divided into four classes — easy, medium, hard, and very hard — and Borderlands 3 never lets you pick what you’re going to get. Some are beneficial, like the easy modifier “Galaxy Brain” that increases the size of enemies’ heads. Other things change the pace of play, like the medium modifier “Floor is Lava” which forms pools of lava under your feet when you stand still.

The one constant is that each Mayhem level will always have the same number of modifiers and corresponding difficulty ratings. Here’s the breakdown:

Here's how Borderlands 3's Mayhem Mode 2.0 random modifiers work at every Mayhem level screenshot

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Source: Destructoid Here’s how Borderlands 3’s Mayhem Mode 2.0 random modifiers work at every Mayhem level