PlayStation 5’s unconventional design was created to look good as part of a living area in a home, says Sony Interactive Entertainment president, Jim Ryan.
The curved, two-tone look of the console has become a point of debate since the PS5 design reveal yesterday. Speaking to the BBC, Ryan said: “The PlayStation sits in the living area of most homes, and we kind of felt it would be nice to provide a design that would really grace most living areas. That’s what we’ve tried to do. And, you know, we think we’ve been successful in that.”
The idea, seemingly, is to create a console that looks as much like furniture, or an ornament as it does a piece of standard consumer electronics. Speaking separately to CNET, Ryan said that the design was purposely “bold and daring”, and that the company wanted something forward facing and future facing, something for the 2020s.” He also made clear that the white-and-black console is its launch design, seemingly ruling out other colour choices.
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Ryan reconfirmed to the BBC that the only physical difference between the ‘regular’ PS5 and the new Digital Edition is the lack of a disc drive, and reiterated that there would be no news on a price for the console (or if there would be a difference in price bwteen the two models).
He did, however, make clear that the two different models were designed as a way to offer better choice for buyers: “Many of our consumers are purchasing solely digitally these days. We thought that we would do what we typically try and do, and just offer choice.”
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The PS5 console reveal was shown off alongside a suite of new accessories designed to complement the base unit. And, of course, we got our first look at over two dozen PS5 games during the show.
The hosts of our PS5 podcast, Beyond! were wowed by the presentation.
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Joe Skrebels is IGN’s Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Source: IGN.com PS5: Sony Boss Explains the Console's Design