EA CEO Andrew Wilson has revealed that he wants to “double down” on the developer’s creative partnership with Disney to make Star Wars games.

The company held a fireside chat webinar with investors this week (via Gamespot). During the conference, Wilson alluded to the financial success of the modern Star Wars: Battlefront series, Respawn’s Star Wars Jedi: Fallen Order and the mobile game Star Wars: Galaxy of Heroes as part of his reasoning for further commitment to the licence. “We’re going to double down on that partnership,” Wilson explains. “Disney continues to be very very committed to the IP and to the canon.”

Wilson sees strong opportunity in the future of the partnership as new fans connect with the Star Wars franchise. “We’ve got new generations [of fans] coming to the IP all the time,” Wilson adds. “So our expectation is we think there continues to be a really really strong opportunity in an around that relationship and that IP going forward.”

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Wilson also talked about the long relationship EA has with the Star Wars licence, extending all the way back to Bioware’s Star Wars: The Old Republic, which first launched in 2011.

EA Star Wars games currently in the pipeline include the recently revealed Star Wars Squadrons, a starfighter simulator where you conduct space battles in a variety of iconic Star Wars spaceships. You can check out our article here running through the first gameplay details for Squadrons. The game is being developed by EA Motive and will be available on VR platforms, PC, PS4 and Xbox One, with the game launching on October 2 this year. The game will not feature microtransactions.

If you missed the EA Play Live conference and want a run-down of every game announced at the event, check out our article which covers every reveal, from Zoink’s Lost in Random to Skate.

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Jordan Oloman is a freelance writer for IGN. Follow him on Twitter. 

 

Source: IGN.com EA Wants to 'Double Down' on Making Star Wars Games