It’s good to see Crash Bandicoot back in the saddle again.

After a long hiatus, the mechanics of the remaster trilogy proved that Crash could not only be relevant in the platformer space, but the boisterous sales also proved people wanted to see him succeed.

Destructoid had a chance to try out a playable build for Crash 4: It’s About Time, and I have to say, as a Crash fan: things are looking up for the October-bound platformer.

We went hands-on with Crash Bandicoot 4, and it's looking good so far screenshot

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Source: Destructoid We went hands-on with Crash Bandicoot 4, and it’s looking good so far