As someone who played the hell out of Final Fantasy Crystal Chronicles back in the day, it came as a shock that the upcoming remaster would not support local play. But the more I thought about it, the more I realized that this remaster could work perfectly well for a new generation; not to mention the fact that it deserves to be preserved.
I sat down with the game’s director, Ryoma Araki, to find out how he got involved with the project and why local multiplayer was cut.
Source: Destructoid Square Enix tells us why the Final Fantasy Crystal Chronicles remaster doesn’t have local co-op, and a lot more