Control is about to get easier for everyone, and much easier for anyone who wants it. The highly-anticipated Alan Wake-themed AWE expansion releases in less than two weeks, and it’ll be accompanied by a free update that makes the game much more accessible.
One of the most rampant complaints about Control was the punitive checkpointing. Long, difficult boss encounters have to be one-shotted, as there are no mid-fight saves. Adding insult to injury, dying and retrying often requires a protracted jaunt all the way back to the boss.
Remedy’s addressing that specific complaint in the August update. During yesterday’s AWE livestream, the developer detailed how it’s making Control a breezier experience. One example is that new control points are being added in the game’s toughest story missions and closer to certain boss fights. There are also “soft checkpoints” in some missions, although Remedy stopped short of confirming they’re a way of breaking up boss fights.
Source: Destructoid Control’s free August update lets you turn off dying