Crash Bandicoot is a legend in my household.

As a kid, I couldn’t get enough of the ‘lil furball, whether it was via the classic platforming series or Crash Team Racing. When I met my wife, as luck would have it, we would both share a love for Crash-related games, and spent much of our early dating years toiling away taking turns with the trilogy or engaging in late-night Crash runs.

Witnessing the series slowly slip away from Sony’s grasp and into the state of irrelevancy was tough. That all changed in recent years with the N. Sane Trilogy and now Crash 4 thanks to the tireless efforts of developmental stewardship from Vicarious Visions and Toys for Bob.

Review: Crash Bandicoot 4: It's About Time screenshot

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Source: Destructoid Review: Crash Bandicoot 4: It’s About Time