Content creators versus Capcom: round one, fight!

In 2021, setting any sort of vague content guideline policy for streaming and “Let’s Play” type content is not going to go over well. It historically hasn’t in general, but Capcom’s recent guidelines for “video uploads and live streams” pissed some people off this past week. The statement “please read carefully” in the announcement decree probably didn’t help matters.

Things like “fan content may not be promoted as official Capcom content” are obvious, and underscore prior understood rules.  But the “only Capcom music” denotation brings back flashes of Twitch mass-purge confusion, as does the very hazy “audience-appropriate” section that Capcom says it has the right to invoke.

Then there’s the “permissible monetization” clause, which states the following as the only way to commercialize your content: “You may monetize through partner programs and/or advertising from YouTube, Twitch, Facebook or other video sharing services. Collecting voluntary contribution, such as through SuperChat on YouTube and Bits on Twitch, is permitted as long as your video is also available for free to the public on YouTube, Twitch, Facebook, Twitter or other video sharing services.”

Again, a lot of this makes sense. But the vague notions of some of the clauses have folks worried that Capcom could use any number of reasons to strike down their content. You can find the full policy rundown here or below if you want to read it and weigh in.

Capcom Europe [Twitter]

Capcom's restrictive new video and streaming policies garner some blowback, studio 'thanks everyone for feedback' screenshot

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Source: Destructoid Capcom’s restrictive new video and streaming policies garner some blowback, studio ‘thanks everyone for feedback’