In a twist, Overwatch 2 skipped the BlizzConline opening ceremony, but Jeff Kaplan and the team had plenty – and I mean plenty – to cover in the ensuing “Behind the Scenes of Overwatch 2” presentation.

From new maps like Rome and New York City, to a few enticing looks at ability-modifying skill trees for PvE, to mini-boss-looking Null Sector foes, the developers touched on a bunch of facets of Overwatch 2. On the one hand, I appreciate the super-wide view; on the other, so much of this feels subject to change in a way that makes it hard, as a lapsed Overwatch fan, to latch on to any one element.

My takeaways so far? I love that the new hero Sojourn is showing up for railgun fans. Overwatch needed a railgun. I’m also continuing to enjoy the sequel’s new looks for the existing cast. Here’s the latest:

Rome

New York City

Sojourn

Skill trees

Widowmaker

Reaper

McCree

Pharah

“We’re going to cross the finish line, and it’s going to be awesome,” said Kaplan, who added that the team is striving to make it feel like a “true sequel.” See you in 2022? With a beta? That’s my guess.

Overwatch 2 didn't get a release window at BlizzConline screenshot

Source: Destructoid Overwatch 2 didn’t get a release window at BlizzConline