Last year, one of Path of Exile‘s three-month-long leagues was titled Harvest, allowing players to grow gardens of seeds to spawn monsters and ultimately use “deterministic crafting” on their items. This meant that if players had some sweet loot that was just missing one special statistic (say, additional life), they could put in the work to get just that. Most players weren’t big fans of the gardening aspect of the league, but just about everyone loved the ability to improve their gear with specific mods.
This mechanic, like many before, has since made its way into the core game. The current league, Ritual, allows players to come across the Harvest zone while playing the endgame and get a small selection of randomly selected crafts to use on gear. Not everyone is crazy about how it is implemented, but in general, many are happy to have “Harvest crafting” back in some capacity as it allows for some great build diversity and plenty of strong gear.
Naturally, developer Grinding Gear Games (GGG) is nerfing the system for players moving forward.
Source: Destructoid Path of Exile is messing with Harvest crafting, and the community is up in arms