Between listless combat, lifeless NPCs and a tedious transit system, we’ve been a little down on the Elite Dangerous: Odyssey alpha so far. But while phase 2 arrives with a heavy focus on first-person shooting, I’m optimistic that opening up more of the galaxy will finally give the land-loving expansion room to breathe.
Phase 2 of the Odyssey Alpha introduces Conflict Zones, 12v12 deathmatches occurring wherever two factions are butting heads. Teams are composed of both players and NPCsand while you can drive your own ship to the fight, signing up for a fight at a station will let you ride a dropship in with the rest of your team.
Source: N4G PC Elite Dangerous: Odyssey's next alpha phase introduces 24-player deathmatch