There came a point in Warpips where I was going into battles that I knew I was underprepared for. This game is, at its most core level, about managing limited funds and capacity to field an army that can defeat your opponent’s. And in its campaign mode, Warpips really lets you ride the line between success and failure.
If you haven’t played a tug-of-war game before, it’s not too dissimilar from the “autobattler” craze that took hold for a little while in 2019. Unlike games like Teamfight Tactics, you’re working on a single “lane,” and using your incremental influxes of cash to purchase units that will automatically run down the lane and fight the enemy.
Source: Destructoid Warpips adds some meta-tension to the usual tug-of-war game