I really miss the days when Heroes of the Storm was more active than pretty much any other MOBA.
The team has always killed it, giving it their all when developing content of any kind, and they’re still killing it, even with a smaller scope due to Blizzard’s cutbacks. But it’s a real treat when we get a peek inside the window every now and then and see how the sausage is made: like the recent breakdown of the new Overwatch skins.
In case you missed it, Heroes just got its first big patch in months, in the form of “Overwatch Cosplay.” And thankfully, senior artist Andrew Kinabrew stopped by the Blizzard blog to give us some insight as to what actually went into making those skins happen.
Source: Destructoid The Heroes of the Storm team walks us through how they made the new Overwatch skins