The Far Cry series has changed a lot over the 17 years since the original launched on PC in 2004. Not everything has been as drastic as Far Cry 2s choice to abandon the genetically engineered man-monsters of the first, or the introduction of RPG-style skill trees in FC3, but almost every game has done its part to tweak things in some way or another. Far Cry 6 will certainly feel extremely familiar to longtime fans, but it also takes some big swings at shaking things up. Its a combo that, based on my experience with the first few hours in a recent remote demo, mostly works really well though Im not entirely sold yet on some of its newer elements.
Source: N4G PC Far Cry 6 is Changing Up the Far Cry Formula Once Again – IGN