According to the heads of the game, Tales of Arise is based on the concept of inheritance and evolution, and the atmosphere has been renewed by adding an illustration-like taste by the originally developed Atmos Shader to the characteristic animation-like graphics. There is. In addition, attempts different from the previous series have been made, such as the introduction of a new battle system with enhanced action and a change in the expression method of skits.
Source: N4G PC Tales Of Arise: Behind the Scenes and What it Entails for Future Projects