Reggis Fils-Aimé is right about VR needing “must-play” games, but the sector isn’t ready to play host to that kind of cultural phenomenon.

What will it take for VR to grow beyond its niche status and become an important commercial pillar of the games industry? It’s quite literally a billion dollar question many billions, in fact.

Source: N4G PC VR isn't ready for a "must-play" experience