Screen Rant Writes “God of Rock attempts to be a rhythm-based fighting game, but several design decisions prevent Modus Studios’ latest from finding its groove. Today’s popular fighting games are filled with charming and memorable characters, and most rhythm games have catchy tunes that easily get stuck in players’ minds. While God of Rock leans much more into being a rhythm game than a fighter, it also features a cast of quirky and interesting playable characters. However, its cast and gameplay fail to mesh with a rhythm game’s most important trait: its music.”

Source: N4G PC God of Rock Review: A Fighter With Charm But No Rhythm (PC)