VGChartz’s Paul Broussard: “The best way I think I can describe The Bunker is that it is an exceptional proof of concept. There’s immense potential here, and the first couple of hours or so are genuinely great horror, but the game doesn’t have enough tricks up its sleeve to maintain momentum. Once you get a grip on your surroundings and a decent handle on mechanics, a good horror title needs to inject something to keep things interesting.

Metroid Dread’s EMMI would gain new abilities to threaten the player with, while Alien: Isolation’s Xenomorph had one of the most complex gaming AIs ever created, which allowed it to anticipate player actions based on what the player had done previously. Both of these serve a purpose: they keep the player from ever getting too comfortable. While it would probably be unreasonable to expect a lower budget title like The Bunker to have something as complex as the Xenomorph’s AI, the lack of any sort of twist means that the game is effectively over…

Source: N4G PC Amnesia: The Bunker (PC) Review | VGChartz