Game Rant chats with Jeppe Carlsen and the Geometric Interactive Team about pacing, focus, and the section of Cocoon that didn’t make the final cut.
Source: N4G PC Geometric Interactive Discusses Cocoons Cut Walker-Vehicle Section
Game Rant chats with Jeppe Carlsen and the Geometric Interactive Team about pacing, focus, and the section of Cocoon that didn’t make the final cut.
Source: N4G PC Geometric Interactive Discusses Cocoons Cut Walker-Vehicle Section