Polygon writes:
The original Cities: Skylines was a much-needed Band-Aid over the gaping wound that the collapse of the SimCity brand had left in the gaming world. We, the gamers we want to build weird little cities. We want to make dense urban corridors and industrial havens, vast tracts of tree farms and bridges to nowhere. The gamers urge in this genre is strong, and Cities: Skylines deftly covered that need in 2015, allowing me and many others to have hundreds of hours of fiddly fun, creating sweeping highway networks and furiously clicking to figure out why this one intersection is having such terrible traffic problems.
Source: N4G PC Cities: Skylines 2 does the brain good | Polygon Review