Having spent three and a half decades playing games and the best part of a decade writing about them, Adam Smith embodies a lifelong passion for gaming. His journey led him to Larian Studios during the nascent stages of Baldurs Gate 3’s production, where he now serves as Writing Director. In this exclusive interview, Adam shares profound insights into crafting narratives, balancing rich lore with innovative storytelling, and his vision for the future of interactive narratives in video games.

Source: N4G PC Unveiling Baldur's Gate 3: The Art of Crafting an Acclaimed RPG