In an interview with Game Rant, Bokeh Game Studio’s CEO discussed Slitterhead’s mission structure and how the maps were originally more open.
Source: N4G PC Slitterhead Originally Had a More "Open" Map Structure
In an interview with Game Rant, Bokeh Game Studio’s CEO discussed Slitterhead’s mission structure and how the maps were originally more open.
Source: N4G PC Slitterhead Originally Had a More "Open" Map Structure